Fix SANI Final
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@@ -534,7 +534,7 @@ export default function factionInteraction(globalData: IGlobalData) {
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}
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}
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if (deadRespawned == false) {
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if (deadRespawned == false) {
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mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.88], {
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mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], {
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font: 7,
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font: 7,
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color: [60, 179, 113, 255],
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color: [60, 179, 113, 255],
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scale: [0.5, 0.5],
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scale: [0.5, 0.5],
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@@ -543,7 +543,7 @@ export default function factionInteraction(globalData: IGlobalData) {
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});
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});
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} else {
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} else {
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{
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{
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mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.88], {
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mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], {
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font: 7,
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font: 7,
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color: [255, 203, 145, 255],
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color: [255, 203, 145, 255],
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scale: [0.5, 0.5],
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scale: [0.5, 0.5],
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@@ -1726,7 +1726,7 @@ namespace ReallifeGamemode.Server.Commands
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#endregion Admin
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#endregion Admin
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#region ALevel1337
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#region ALevel1337
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/* NUR ZUM TESTEN
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/*NUR ZUM TESTEN
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[Command("fakedeath", "~m~Benutzung:~s~ /fakedeath")]
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[Command("fakedeath", "~m~Benutzung:~s~ /fakedeath")]
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public void CmdAdmFakeDeath(Player player)
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public void CmdAdmFakeDeath(Player player)
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{
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{
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@@ -1747,8 +1747,8 @@ namespace ReallifeGamemode.Server.Commands
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MedicName = "none"
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MedicName = "none"
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};
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};
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Medic.AddTaskToList(reviveTask);
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Medic.AddTaskToList(reviveTask);
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}
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}*/
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*/
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[Command("setsvar", "~m~Benutzung:~s~ /setsvar [ID] [WERT]")]
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[Command("setsvar", "~m~Benutzung:~s~ /setsvar [ID] [WERT]")]
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public void CmdAdmSetSvar(Player player, int varId, int varValue)
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public void CmdAdmSetSvar(Player player, int varId, int varValue)
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{
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{
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