Fix SANI Final

This commit is contained in:
VegaZ
2021-04-04 17:08:49 +02:00
parent 866b9f9761
commit f6475ac48a
2 changed files with 5 additions and 5 deletions

View File

@@ -534,7 +534,7 @@ export default function factionInteraction(globalData: IGlobalData) {
}
if (deadRespawned == false) {
mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.88], {
mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], {
font: 7,
color: [60, 179, 113, 255],
scale: [0.5, 0.5],
@@ -543,7 +543,7 @@ export default function factionInteraction(globalData: IGlobalData) {
});
} else {
{
mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.88], {
mp.game.graphics.drawText(timeLeft + "s", [0.5, 0.85], {
font: 7,
color: [255, 203, 145, 255],
scale: [0.5, 0.5],

View File

@@ -1726,7 +1726,7 @@ namespace ReallifeGamemode.Server.Commands
#endregion Admin
#region ALevel1337
/* NUR ZUM TESTEN
/*NUR ZUM TESTEN
[Command("fakedeath", "~m~Benutzung:~s~ /fakedeath")]
public void CmdAdmFakeDeath(Player player)
{
@@ -1747,8 +1747,8 @@ namespace ReallifeGamemode.Server.Commands
MedicName = "none"
};
Medic.AddTaskToList(reviveTask);
}
*/
}*/
[Command("setsvar", "~m~Benutzung:~s~ /setsvar [ID] [WERT]")]
public void CmdAdmSetSvar(Player player, int varId, int varValue)
{