hitmarker raus weil buggy
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@@ -2,7 +2,7 @@
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import polygons from "../polygons";
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import { getWantedCount } from "../Gui/wanteds";
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import { spawnschutzEnabled } from "../Player/spawnschutz";
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import Hits from "./hitmarker";
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//import Hits from "./hitmarker";
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function isTargetInPolygon(pos): boolean {
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@@ -49,9 +49,11 @@ export default function weapondamageUtil(globalData: IGlobalData) {
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return true;
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}
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/*
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if (targetEntity.type === 'player') {
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Hits.add(damage, targetEntity.position);
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}
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*/
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});
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mp.events.add("render", () => {
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