Files
reallife-gamemode/ReallifeGamemode.Client/Interaction/ammunation/ammunation.ts
2021-04-13 23:56:24 +02:00

28 lines
828 B
TypeScript

import * as NativeUI from '../../libs/NativeUI';
const Menu = NativeUI.Menu;
const MenuItem = NativeUI.UIMenuItem;
const MenuListItem = NativeUI.UIMenuListItem;
const MenuCheckboxItem = NativeUI.UIMenuCheckboxItem;
const BadgeStyle = NativeUI.BadgeStyle;
const Point = NativeUI.Point;
const ItemsCollection = NativeUI.ItemsCollection;
const Color = NativeUI.Color;
export default function ammunation(globalData: IGlobalData) {
var screenRes = mp.game.graphics.getScreenResolution(0, 0);
class Weapon {
}
mp.events.add("AmmunationShop:LoadNativeUI", (weapons: Weapon[]) => {
mp.gui.chat.activate(false);
globalData.InMenu = true;
mp.gui.chat.push(weapons.toString());
var ammunationMenu = new Menu("Ammunation", "", new Point(0, screenRes.y / 3), null, null);
});
};