add modding support

This commit is contained in:
2022-12-31 03:48:00 +01:00
parent d2ed1afdc7
commit 56255f5473
25 changed files with 82 additions and 1782 deletions

View File

@@ -1,52 +0,0 @@
[gd_scene load_steps=6 format=3 uid="uid://bl7jynld7s25o"]
[ext_resource type="Script" path="res://scripts/player/PlayerQ3.gd" id="1"]
[ext_resource type="Script" path="res://scripts/player/Weapons.gd" id="2_dl1i1"]
[ext_resource type="Shader" path="res://assets/shader/crosshair.gdshader" id="3_3vnqi"]
[sub_resource type="CylinderShape3D" id="1"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_mqdp4"]
shader = ExtResource("3_3vnqi")
shader_parameter/center_enabled = null
shader_parameter/center_radius = null
shader_parameter/color_0 = null
shader_parameter/color_1 = null
shader_parameter/color_2 = null
shader_parameter/color_id = null
shader_parameter/inverted = null
shader_parameter/legs_enabled = null
shader_parameter/len = null
shader_parameter/spacing = null
shader_parameter/spread = null
shader_parameter/width = null
[node name="PlayerQ3" type="CharacterBody3D"]
script = ExtResource("1")
[node name="CollisionShape3D" type="CollisionShape3D" parent="."]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1, 0)
shape = SubResource("1")
[node name="Body" type="Node3D" parent="."]
[node name="Head" type="Node3D" parent="Body"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.75, 0)
[node name="Hand" type="Node3D" parent="Body/Head"]
script = ExtResource("2_dl1i1")
[node name="ColorRect" type="ColorRect" parent="Body/Head/Hand"]
material = SubResource("ShaderMaterial_mqdp4")
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
grow_horizontal = 2
grow_vertical = 2
[node name="Camera3D" type="Camera3D" parent="Body/Head"]
current = true
[node name="AimCast" type="RayCast3D" parent="Body/Head/Camera3D"]
target_position = Vector3(0, 0, -1)
collision_mask = 512

View File

@@ -3,3 +3,7 @@
[ext_resource type="PackedScene" uid="uid://d3sl3ypfxbfmw" path="res://assets/Weapons/Revolver/Revolver.glb" id="1_8hkoy"]
[node name="Revolver" instance=ExtResource("1_8hkoy")]
[node name="Cube011" parent="." index="0"]
layers = 2
cast_shadow = 0

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=2 format=3]
[gd_scene load_steps=2 format=3 uid="uid://c46p1mte8280d"]
[ext_resource type="PackedScene" uid="uid://qc35m1a5gq81" path="res://assets/Weapons/Uzi/Uzi.glb" id="1_np5ff"]
@@ -6,3 +6,5 @@
[node name="Cube024" parent="." index="0"]
transform = Transform3D(-1, 0, 8.74228e-08, 0, 1, 0, -8.74228e-08, 0, -1, 0, 0, 0)
layers = 2
cast_shadow = 0