Add modified weapon models
This commit is contained in:
@@ -1,9 +0,0 @@
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[gd_resource type="StandardMaterial3D" load_steps=3 format=3 uid="uid://cui8yu4njh1td"]
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[ext_resource type="Texture2D" uid="uid://670hioiwiwy0" path="res://assets/Weapons/Gun/untitled.png" id="1_2k5kb"]
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metallic_texture = ExtResource("2_3065p")
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@@ -1,173 +0,0 @@
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Binary file not shown.
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Before Width: | Height: | Size: 65 KiB |
@@ -1,36 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://bsfkj480gegj3"
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path.s3tc="res://.godot/imported/Revolver_Material_Metallic.png-09ddab5aa35e1ae97c0eefe8e355e0f2.s3tc.ctex"
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path.etc2="res://.godot/imported/Revolver_Material_Metallic.png-09ddab5aa35e1ae97c0eefe8e355e0f2.etc2.ctex"
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metadata={
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"vram_texture": true
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}
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[deps]
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source_file="res://assets/Weapons/Gun/Revolver_Material_Metallic.png"
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dest_files=["res://.godot/imported/Revolver_Material_Metallic.png-09ddab5aa35e1ae97c0eefe8e355e0f2.s3tc.ctex", "res://.godot/imported/Revolver_Material_Metallic.png-09ddab5aa35e1ae97c0eefe8e355e0f2.etc2.ctex"]
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[params]
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compress/mode=2
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compress/lossy_quality=0.7
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compress/hdr_compression=1
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compress/bptc_ldr=0
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compress/normal_map=0
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compress/channel_pack=0
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/mode=0
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roughness/src_normal=""
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process/fix_alpha_border=true
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process/premult_alpha=false
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process/normal_map_invert_y=false
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process/hdr_as_srgb=false
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process/hdr_clamp_exposure=false
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process/size_limit=0
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@@ -1,36 +0,0 @@
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[remap]
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importer="texture"
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type="CompressedTexture2D"
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uid="uid://670hioiwiwy0"
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path.s3tc="res://.godot/imported/untitled.png-171f6a3e6ab8f7068ee4dcf93c2569b8.s3tc.ctex"
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path.etc2="res://.godot/imported/untitled.png-171f6a3e6ab8f7068ee4dcf93c2569b8.etc2.ctex"
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[deps]
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source_file="res://assets/Weapons/Gun/untitled.png"
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dest_files=["res://.godot/imported/untitled.png-171f6a3e6ab8f7068ee4dcf93c2569b8.s3tc.ctex", "res://.godot/imported/untitled.png-171f6a3e6ab8f7068ee4dcf93c2569b8.etc2.ctex"]
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mipmaps/generate=true
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mipmaps/limit=-1
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roughness/src_normal=""
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detect_3d/compress_to=0
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BIN
assets/Weapons/Revolver/Revolver.glb
Normal file
BIN
assets/Weapons/Revolver/Revolver.glb
Normal file
Binary file not shown.
@@ -3,13 +3,13 @@
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importer="scene"
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importer_version=1
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type="PackedScene"
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uid="uid://beiad4ywiojba"
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path="res://.godot/imported/Revolver.gltf-1c0c2c3864f727f53cf3435925795736.scn"
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uid="uid://d3sl3ypfxbfmw"
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path="res://.godot/imported/Revolver.glb-42b722e7214b13489cbe235a595da532.scn"
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[deps]
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[params]
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@@ -26,11 +26,4 @@ skins/use_named_skins=true
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animation/import=true
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animation/fps=30
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import_script/path=""
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_subresources={}
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Before Width: | Height: | Size: 65 KiB After Width: | Height: | Size: 65 KiB |
289
assets/Weapons/UZI_MAGAZINE/Magazine.gltf
Normal file
289
assets/Weapons/UZI_MAGAZINE/Magazine.gltf
Normal file
@@ -0,0 +1,289 @@
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||||
{
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||||
"name": "RootNode",
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"translation": [
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0.0,
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0.0,
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0.0
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],
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"rotation": [
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0.0,
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0.0,
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0.0,
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1.0
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],
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"scale": [
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1.0,
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1.0,
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1.0
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||||
],
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"children": [
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1
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||||
]
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},
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{
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"name": "Cube.003",
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||||
"translation": [
|
||||
0.0,
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0.0,
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0.0
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],
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"rotation": [
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],
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"scale": [
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93.5872116088867,
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],
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"mesh": 0
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}
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]
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}
|
||||
29
assets/Weapons/UZI_MAGAZINE/Magazine.gltf.import
Normal file
29
assets/Weapons/UZI_MAGAZINE/Magazine.gltf.import
Normal file
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
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importer_version=1
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||||
type="PackedScene"
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||||
uid="uid://0nt2837hvq0i"
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path="res://.godot/imported/Magazine.gltf-e920a32b66e939dfd1525af61d83f29d.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/UZI_MAGAZINE/Magazine.gltf"
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||||
dest_files=["res://.godot/imported/Magazine.gltf-e920a32b66e939dfd1525af61d83f29d.scn"]
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|
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[params]
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|
||||
nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
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nodes/apply_root_scale=true
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nodes/root_scale=1.0
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meshes/ensure_tangents=true
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meshes/generate_lods=true
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||||
meshes/create_shadow_meshes=true
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meshes/light_baking=1
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||||
meshes/lightmap_texel_size=0.2
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skins/use_named_skins=true
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||||
animation/import=true
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animation/fps=30
|
||||
import_script/path=""
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||||
_subresources={}
|
||||
BIN
assets/Weapons/UZI_MAGAZINE/buffer.bin
Normal file
BIN
assets/Weapons/UZI_MAGAZINE/buffer.bin
Normal file
Binary file not shown.
BIN
assets/Weapons/Uzi/Uzi.glb
Normal file
BIN
assets/Weapons/Uzi/Uzi.glb
Normal file
Binary file not shown.
29
assets/Weapons/Uzi/Uzi.glb.import
Normal file
29
assets/Weapons/Uzi/Uzi.glb.import
Normal file
@@ -0,0 +1,29 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
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importer_version=1
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||||
type="PackedScene"
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uid="uid://qc35m1a5gq81"
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path="res://.godot/imported/Uzi.glb-866af1e12117b5342702c3f3313b68b1.scn"
|
||||
|
||||
[deps]
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|
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source_file="res://assets/Weapons/Uzi/Uzi.glb"
|
||||
dest_files=["res://.godot/imported/Uzi.glb-866af1e12117b5342702c3f3313b68b1.scn"]
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||||
|
||||
[params]
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|
||||
nodes/root_type="Node3D"
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nodes/root_name="Scene Root"
|
||||
nodes/apply_root_scale=true
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||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
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||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
BIN
assets/Weapons/Uzi/buffer.bin
Normal file
BIN
assets/Weapons/Uzi/buffer.bin
Normal file
Binary file not shown.
|
After Width: | Height: | Size: 35 KiB |
Reference in New Issue
Block a user