Pre-Release
This commit is contained in:
@@ -1,173 +0,0 @@
|
||||
{
|
||||
"asset": {
|
||||
"generator": "FBX2glTF",
|
||||
"version": "2.0"
|
||||
},
|
||||
"scene": 0,
|
||||
"buffers": [
|
||||
{
|
||||
"byteLength": 6920,
|
||||
"uri": "buffer.bin"
|
||||
}
|
||||
],
|
||||
"bufferViews": [
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 1128,
|
||||
"byteOffset": 0,
|
||||
"target": 34963
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 2172,
|
||||
"byteOffset": 1128,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 2172,
|
||||
"byteOffset": 3300,
|
||||
"target": 34962
|
||||
},
|
||||
{
|
||||
"buffer": 0,
|
||||
"byteLength": 1448,
|
||||
"byteOffset": 5472,
|
||||
"target": 34962
|
||||
}
|
||||
],
|
||||
"scenes": [
|
||||
{
|
||||
"name": "Root Scene",
|
||||
"nodes": [
|
||||
0
|
||||
]
|
||||
}
|
||||
],
|
||||
"accessors": [
|
||||
{
|
||||
"componentType": 5123,
|
||||
"type": "SCALAR",
|
||||
"count": 564,
|
||||
"bufferView": 0,
|
||||
"byteOffset": 0
|
||||
},
|
||||
{
|
||||
"componentType": 5126,
|
||||
"type": "VEC3",
|
||||
"count": 181,
|
||||
"bufferView": 1,
|
||||
"byteOffset": 0,
|
||||
"min": [
|
||||
-0.0108033427968621,
|
||||
-0.0108033427968621,
|
||||
-0.00999999977648258
|
||||
],
|
||||
"max": [
|
||||
0.0108033427968621,
|
||||
0.0108033427968621,
|
||||
0.0483268722891808
|
||||
]
|
||||
},
|
||||
{
|
||||
"componentType": 5126,
|
||||
"type": "VEC3",
|
||||
"count": 181,
|
||||
"bufferView": 2,
|
||||
"byteOffset": 0
|
||||
},
|
||||
{
|
||||
"componentType": 5126,
|
||||
"type": "VEC2",
|
||||
"count": 181,
|
||||
"bufferView": 3,
|
||||
"byteOffset": 0
|
||||
}
|
||||
],
|
||||
"samplers": [
|
||||
{}
|
||||
],
|
||||
"materials": [
|
||||
{
|
||||
"name": "DefaultMaterial",
|
||||
"alphaMode": "OPAQUE",
|
||||
"extras": {
|
||||
"fromFBX": {
|
||||
"shadingModel": "Lambert",
|
||||
"isTruePBR": false
|
||||
}
|
||||
},
|
||||
"pbrMetallicRoughness": {
|
||||
"baseColorFactor": [
|
||||
0.5,
|
||||
0.5,
|
||||
0.5,
|
||||
1.0
|
||||
],
|
||||
"metallicFactor": 0.200000002980232,
|
||||
"roughnessFactor": 0.800000011920929
|
||||
}
|
||||
}
|
||||
],
|
||||
"meshes": [
|
||||
{
|
||||
"name": "Cylinder",
|
||||
"primitives": [
|
||||
{
|
||||
"material": 0,
|
||||
"mode": 4,
|
||||
"attributes": {
|
||||
"NORMAL": 2,
|
||||
"POSITION": 1,
|
||||
"TEXCOORD_0": 3
|
||||
},
|
||||
"indices": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
],
|
||||
"nodes": [
|
||||
{
|
||||
"name": "RootNode",
|
||||
"translation": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
],
|
||||
"rotation": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0,
|
||||
1.0
|
||||
],
|
||||
"scale": [
|
||||
1.0,
|
||||
1.0,
|
||||
1.0
|
||||
],
|
||||
"children": [
|
||||
1
|
||||
]
|
||||
},
|
||||
{
|
||||
"name": "Cylinder",
|
||||
"translation": [
|
||||
0.0,
|
||||
0.0,
|
||||
0.0
|
||||
],
|
||||
"rotation": [
|
||||
-0.707106828689575,
|
||||
0.0,
|
||||
0.0,
|
||||
0.707106709480286
|
||||
],
|
||||
"scale": [
|
||||
100.0,
|
||||
100.0,
|
||||
100.0
|
||||
],
|
||||
"mesh": 0
|
||||
}
|
||||
]
|
||||
}
|
||||
@@ -1,29 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://b214bo6dwp0rh"
|
||||
path="res://.godot/imported/Bullet.gltf-2a14837db27fd94e8b92de2a56a298d3.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/Bullet/Bullet.gltf"
|
||||
dest_files=["res://.godot/imported/Bullet.gltf-2a14837db27fd94e8b92de2a56a298d3.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type="Node3D"
|
||||
nodes/root_name="Scene Root"
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 6.8 KiB |
Binary file not shown.
|
Before Width: | Height: | Size: 22 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://bk3khvviorvmm"
|
||||
path="res://.godot/imported/untitled.png-d7b497081dc8ae225dae2b6ac59973dc.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/Bullet/untitled.png"
|
||||
dest_files=["res://.godot/imported/untitled.png-d7b497081dc8ae225dae2b6ac59973dc.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 5.6 KiB |
@@ -1,34 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="texture"
|
||||
type="CompressedTexture2D"
|
||||
uid="uid://dqv5atotjgx01"
|
||||
path="res://.godot/imported/untitled_DefaultMaterial_Normal.png-1d66825270be8b0e737ff63c686f533c.ctex"
|
||||
metadata={
|
||||
"vram_texture": false
|
||||
}
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/Bullet/untitled_DefaultMaterial_Normal.png"
|
||||
dest_files=["res://.godot/imported/untitled_DefaultMaterial_Normal.png-1d66825270be8b0e737ff63c686f533c.ctex"]
|
||||
|
||||
[params]
|
||||
|
||||
compress/mode=0
|
||||
compress/lossy_quality=0.7
|
||||
compress/hdr_compression=1
|
||||
compress/bptc_ldr=0
|
||||
compress/normal_map=0
|
||||
compress/channel_pack=0
|
||||
mipmaps/generate=false
|
||||
mipmaps/limit=-1
|
||||
roughness/mode=0
|
||||
roughness/src_normal=""
|
||||
process/fix_alpha_border=true
|
||||
process/premult_alpha=false
|
||||
process/normal_map_invert_y=false
|
||||
process/hdr_as_srgb=false
|
||||
process/hdr_clamp_exposure=false
|
||||
process/size_limit=0
|
||||
detect_3d/compress_to=1
|
||||
Binary file not shown.
@@ -1,30 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://ccbo4ow0r0q4y"
|
||||
path="res://.godot/imported/Chainsaw.glb-2f2de7b5d8d66d3c4163f0ec92578dbd.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/Chainsaw/Chainsaw.glb"
|
||||
dest_files=["res://.godot/imported/Chainsaw.glb-2f2de7b5d8d66d3c4163f0ec92578dbd.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type="Node3D"
|
||||
nodes/root_name="Scene Root"
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
animation/trimming=false
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
Binary file not shown.
@@ -1,29 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://d3sl3ypfxbfmw"
|
||||
path="res://.godot/imported/Revolver.glb-42b722e7214b13489cbe235a595da532.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/Revolver/Revolver.glb"
|
||||
dest_files=["res://.godot/imported/Revolver.glb-42b722e7214b13489cbe235a595da532.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type="Node3D"
|
||||
nodes/root_name="Scene Root"
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 65 KiB |
Binary file not shown.
@@ -1,29 +0,0 @@
|
||||
[remap]
|
||||
|
||||
importer="scene"
|
||||
importer_version=1
|
||||
type="PackedScene"
|
||||
uid="uid://qc35m1a5gq81"
|
||||
path="res://.godot/imported/Uzi.glb-866af1e12117b5342702c3f3313b68b1.scn"
|
||||
|
||||
[deps]
|
||||
|
||||
source_file="res://assets/Weapons/Uzi/Uzi.glb"
|
||||
dest_files=["res://.godot/imported/Uzi.glb-866af1e12117b5342702c3f3313b68b1.scn"]
|
||||
|
||||
[params]
|
||||
|
||||
nodes/root_type="Node3D"
|
||||
nodes/root_name="Scene Root"
|
||||
nodes/apply_root_scale=true
|
||||
nodes/root_scale=1.0
|
||||
meshes/ensure_tangents=true
|
||||
meshes/generate_lods=true
|
||||
meshes/create_shadow_meshes=true
|
||||
meshes/light_baking=1
|
||||
meshes/lightmap_texel_size=0.2
|
||||
skins/use_named_skins=true
|
||||
animation/import=true
|
||||
animation/fps=30
|
||||
import_script/path=""
|
||||
_subresources={}
|
||||
Binary file not shown.
|
Before Width: | Height: | Size: 35 KiB |
6
assets/shader/no_depth.gdshader
Normal file
6
assets/shader/no_depth.gdshader
Normal file
@@ -0,0 +1,6 @@
|
||||
shader_type spatial;
|
||||
render_mode cull_back;
|
||||
|
||||
void fragment() {
|
||||
// Place fragment code here.
|
||||
}
|
||||
Reference in New Issue
Block a user