moving moving backround

This commit is contained in:
PfandBoss
2022-12-11 11:31:25 +01:00
parent 5eea81e600
commit 608fde54a1
5 changed files with 47 additions and 12 deletions

View File

@@ -7,3 +7,4 @@
albedo_texture = ExtResource("1_vwott")
normal_enabled = true
normal_texture = ExtResource("2_clsr1")
uv1_scale = Vector3(5, 5, 5)

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=41 format=3 uid="uid://md2ofbviios3"]
[gd_scene load_steps=45 format=3 uid="uid://md2ofbviios3"]
[ext_resource type="Script" path="res://scripts/Train.gd" id="1_0x664"]
[ext_resource type="PackedScene" uid="uid://bhivunrkj87cy" path="res://Nodes/engine.tscn" id="3_1ix85"]
@@ -28,8 +28,10 @@
[ext_resource type="Texture2D" uid="uid://cpb1ashccd2ki" path="res://Assets/Textures/Opera_senza_titolo (4).png" id="19_crlxr"]
[ext_resource type="PackedScene" uid="uid://dhev2lm3feo0q" path="res://Assets/Model/Objects/AmmoPile.glb" id="27_s7kr6"]
[ext_resource type="PackedScene" uid="uid://c06gvrsynr7p7" path="res://Assets/Model/Objects/GunpowerBarrel.glb" id="27_vnaiu"]
[ext_resource type="PackedScene" uid="uid://rpsw0254tsue" path="res://Assets/Model/Modules/Coal.glb" id="28_4ee2i"]
[ext_resource type="PackedScene" uid="uid://cbvbqqwwnkut5" path="res://Assets/Model/Modules/Coal.glb" id="28_4ee2i"]
[ext_resource type="PackedScene" uid="uid://dtur8jn3vpeuv" path="res://Assets/Model/Objects/Trashcan.glb" id="30_1bsq2"]
[ext_resource type="Shader" path="res://Nodes/game.gdshader" id="31_tn7tf"]
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="32_yykqx"]
[sub_resource type="SpriteFrames" id="SpriteFrames_6p0y6"]
animations = [{
@@ -121,6 +123,17 @@ size = Vector3(1.83216, 2.38974, 1.62541)
[sub_resource type="BoxShape3D" id="BoxShape3D_enmqk"]
size = Vector3(1.6991, 2.76277, 1)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_0sh6y"]
render_priority = 0
shader = ExtResource("31_tn7tf")
shader_parameter/albedo = ExtResource("32_yykqx")
shader_parameter/direction_and_speed = Vector2(0, -1)
shader_parameter/flip = null
shader_parameter/scale = Vector2(3, 5)
[sub_resource type="BoxMesh" id="BoxMesh_1njd7"]
material = SubResource("ShaderMaterial_0sh6y")
[node name="Train1" type="Node3D"]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 0, 0, 0)
script = ExtResource("1_0x664")
@@ -241,3 +254,7 @@ shape = SubResource("BoxShape3D_cedqu")
[node name="CollisionShape3D11" type="CollisionShape3D" parent="train/StaticBody3D2"]
transform = Transform3D(0.712443, 0, -0.70173, 0, 1, 0, 0.70173, 0, 0.712443, 3.79233, 1.464, -10.9914)
shape = SubResource("BoxShape3D_enmqk")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(50, 0, 0, 0, 1, 0, 0, 0, 512, 0, -4.40884, 0)
mesh = SubResource("BoxMesh_1njd7")

View File

@@ -1,4 +1,4 @@
[gd_scene load_steps=41 format=3 uid="uid://bikdn7ep2vpxw"]
[gd_scene load_steps=45 format=3 uid="uid://bikdn7ep2vpxw"]
[ext_resource type="Script" path="res://scripts/Train.gd" id="1_mcmgl"]
[ext_resource type="PackedScene" uid="uid://c1mymb38wqdg6" path="res://Nodes/train.tscn" id="2_xoa1a"]
@@ -29,8 +29,10 @@
[ext_resource type="Texture2D" uid="uid://cpb1ashccd2ki" path="res://Assets/Textures/Opera_senza_titolo (4).png" id="25_a3u45"]
[ext_resource type="PackedScene" uid="uid://c06gvrsynr7p7" path="res://Assets/Model/Objects/GunpowerBarrel.glb" id="26_x4cx5"]
[ext_resource type="PackedScene" uid="uid://dhev2lm3feo0q" path="res://Assets/Model/Objects/AmmoPile.glb" id="27_xdgc0"]
[ext_resource type="PackedScene" uid="uid://rpsw0254tsue" path="res://Assets/Model/Modules/Coal.glb" id="28_11itx"]
[ext_resource type="PackedScene" uid="uid://cbvbqqwwnkut5" path="res://Assets/Model/Modules/Coal.glb" id="28_11itx"]
[ext_resource type="PackedScene" uid="uid://dtur8jn3vpeuv" path="res://Assets/Model/Objects/Trashcan.glb" id="29_mo2mr"]
[ext_resource type="Shader" path="res://Nodes/game.gdshader" id="32_aqtbn"]
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="33_mdav0"]
[sub_resource type="SpriteFrames" id="SpriteFrames_ltjyh"]
animations = [{
@@ -119,6 +121,17 @@ size = Vector3(2, 1, 2)
[sub_resource type="BoxShape3D" id="BoxShape3D_euqoo"]
size = Vector3(1.83216, 2.38974, 1.62541)
[sub_resource type="ShaderMaterial" id="ShaderMaterial_ocpcq"]
render_priority = 0
shader = ExtResource("32_aqtbn")
shader_parameter/albedo = ExtResource("33_mdav0")
shader_parameter/direction_and_speed = Vector2(0, -1)
shader_parameter/flip = null
shader_parameter/scale = Vector2(3, 5)
[sub_resource type="BoxMesh" id="BoxMesh_e1woo"]
material = SubResource("ShaderMaterial_ocpcq")
[node name="Train2" type="Node3D"]
transform = Transform3D(1, 0, 3.55271e-15, 0, 1, 0, -3.55271e-15, 0, 1, 0, 0, 0)
script = ExtResource("1_mcmgl")
@@ -235,3 +248,7 @@ shape = SubResource("BoxShape3D_tqsqw")
[node name="CollisionShape3D10" type="CollisionShape3D" parent="train2/StaticBody3D2"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 3.53467, 1.22896, 10.6981)
shape = SubResource("BoxShape3D_euqoo")
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(50, 0, 0, 0, 1, 0, 0, 0, 512, 0, -40.4088, 0)
mesh = SubResource("BoxMesh_e1woo")

View File

@@ -9,19 +9,19 @@
[ext_resource type="AudioStream" uid="uid://c5jhukuk8r3mf" path="res://Assets/Sounds/_MUSIC_/GameJamGameLoop.wav" id="7_wagg2"]
[ext_resource type="AudioStream" uid="uid://n4ynf7hg2pcl" path="res://Assets/Sounds/_SOUNDFX_/GleiseLoop.wav" id="8_c6uwu"]
[ext_resource type="AudioStream" uid="uid://dovvnflvxtqpi" path="res://Assets/Sounds/_SOUNDFX_/WindLoop.wav" id="9_q7v3t"]
[ext_resource type="Texture2D" uid="uid://c2ptxav0ud0kg" path="res://Assets/Textures/Sand/Sand_Diffuse.png" id="10_g8pl7"]
[ext_resource type="Shader" path="res://Nodes/game.gdshader" id="10_ugxfo"]
[ext_resource type="Texture2D" uid="uid://cy6x8d3xe8lux" path="res://icon.svg" id="11_afstx"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_8kilj"]
[sub_resource type="ShaderMaterial" id="ShaderMaterial_nox6d"]
render_priority = 0
shader = ExtResource("10_ugxfo")
shader_parameter/albedo = ExtResource("11_afstx")
shader_parameter/direction_and_speed = Vector2(0, 0)
shader_parameter/albedo = ExtResource("10_g8pl7")
shader_parameter/direction_and_speed = Vector2(0, -1)
shader_parameter/flip = null
shader_parameter/scale = null
shader_parameter/scale = Vector2(5, 5)
[sub_resource type="BoxMesh" id="BoxMesh_seoe7"]
material = SubResource("ShaderMaterial_8kilj")
material = SubResource("ShaderMaterial_nox6d")
[node name="Game" type="Node"]
script = ExtResource("1_dubwq")
@@ -59,5 +59,5 @@ volume_db = -2.476
autoplay = true
[node name="MeshInstance3D" type="MeshInstance3D" parent="."]
transform = Transform3D(79.3975, 0, 0, 0, 1, 0, 0, 0, 41.4052, 0, -1.65796, 0)
transform = Transform3D(512, 0, 0, 0, 1, 0, 0, 0, 512, 0, -40.4088, 0)
mesh = SubResource("BoxMesh_seoe7")

View File

@@ -29,7 +29,7 @@ _global_script_classes=[{
"language": &"GDScript",
"path": "res://scripts/Logic/MapNode.gd"
}, {
"base": "Node",
"base": "StaticBody3D",
"class": &"Module",
"language": &"GDScript",
"path": "res://scripts/Modules/Module.gd"