Update Cannon.gd

This commit is contained in:
PfandBoss
2022-12-10 11:44:43 +01:00
parent aaa8be864a
commit 64197ae3c9

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@@ -3,7 +3,8 @@ extends Module
class_name Cannon
enum STATE {INACTIVE, RELOADING, SHOOTING}
enum AMMO {NORMAL, HEAVY, LIGHT}
var currentAmmo: AMMO
var CAN_ENGAGE = true
var DAMAGE = 5
@onready var train = get_parent() as Train
@@ -15,6 +16,7 @@ func _ready():
currentState = STATE.INACTIVE
#TODO: FINISH
func interact():
if currentState == STATE.INACTIVE:
#TODO: RELOADING
if currentStashValue < maxStashValue: