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Leo -bug fixes
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@@ -40,7 +40,7 @@ mesh = SubResource("BoxMesh_ognqx")
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shape = SubResource("ConcavePolygonShape3D_p3d4e")
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[node name="CharacterBody3D" parent="Player1" instance=ExtResource("4_1ipcp")]
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transform = Transform3D(1, 0, -3.55271e-15, 0, 1, 0, 3.55271e-15, 0, 1, 0, 0, 0)
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transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 5, 0)
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[node name="Cannon2" parent="Player1" instance=ExtResource("2_vrf6k")]
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