Removed console output at connect
This commit is contained in:
@@ -30,8 +30,6 @@ namespace reallife_gamemode.Server.Events
|
||||
player.Position = new Vector3(-1883.736, -781.4911, -10);
|
||||
player.FreezePosition = true;
|
||||
|
||||
NAPI.Util.ConsoleOutput(player.SocialClubName);
|
||||
|
||||
using (var dbContext = new DatabaseContext())
|
||||
{
|
||||
if(!dbContext.WhitelistEntries.Any(w => w.SocialClubName.ToLower() == player.SocialClubName.ToLower()))
|
||||
|
||||
Reference in New Issue
Block a user