Change Gangwar scoring v2

This commit is contained in:
CroniX
2020-06-22 20:15:19 +02:00
parent 03d88fcb75
commit 6ae4adc468

View File

@@ -169,7 +169,7 @@ namespace ReallifeGamemode.Server.Gangwar
{
foreach (Player gangwarPlayer in this.playerInGangwar)
{
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, 0, 0);
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, 5, 5);
}
this.takeOver(this.Owner);
this.Att_Score = 5;
@@ -178,7 +178,7 @@ namespace ReallifeGamemode.Server.Gangwar
{
foreach (Player gangwarPlayer in this.playerInGangwar)
{
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, 0, 0);
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, 5, 5);
}
this.takeOver(this.Attacker);
this.Def_Score = 5;
@@ -188,7 +188,7 @@ namespace ReallifeGamemode.Server.Gangwar
{
foreach (Player gangwarPlayer in this.playerInGangwar)
{
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, 0, 0);
gangwarPlayer.TriggerEvent("GangwarScore", this.Attacker, this.Owner, 5, 5);
}
this.takeOver(this.Attacker);
this.Def_Score = 5;
@@ -341,11 +341,11 @@ namespace ReallifeGamemode.Server.Gangwar
{
if (getOwner() == FactionName)
{
Def_Score += 1;
Att_Score += 1;
}
else if (getAttacker() == FactionName)
{
Att_Score += 1;
Def_Score += 1;
}
}
}