This commit is contained in:
hydrant
2019-09-22 15:24:16 +02:00
parent d29f6acbf5
commit 8c04b6d119

View File

@@ -17,7 +17,7 @@ namespace ReallifeGamemode.Migrations
.HasAnnotation("ProductVersion", "2.2.0-rtm-35687")
.HasAnnotation("Relational:MaxIdentifierLength", 64);
modelBuilder.Entity("ReallifeGamemode.Server.Entities.ATM", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.ATM", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -39,7 +39,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("ATMs");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Ban", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Ban", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -61,7 +61,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Bans");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusRoute", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoute", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -73,7 +73,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("BusRoutes");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusRoutePoint", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoutePoint", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -95,7 +95,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("BusRoutesPoints");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusinessBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusinessBankAccount", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -112,7 +112,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("BusinessBankAccounts");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusinessData", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusinessData", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -126,7 +126,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("BusinessData");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Character", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -252,7 +252,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Characters");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.CharacterCloth", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.CharacterCloth", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -276,7 +276,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("CharacterClothes");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.ClothCombination", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.ClothCombination", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -294,7 +294,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("ClothCombinations");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Door", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Door", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -324,7 +324,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Doors");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.DutyCloth", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.DutyCloth", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -346,7 +346,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("DutyClothes");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Faction", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Faction", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -361,7 +361,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Factions");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionBankAccount", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -385,7 +385,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("FactionBankAccounts");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionRank", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionRank", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -403,7 +403,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("FactionRanks");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionWeapon", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionWeapon", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -423,7 +423,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("FactionWeapons");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.GotoPoint", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GotoPoint", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -444,7 +444,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("GotoPoints");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Group", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Group", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -456,7 +456,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Groups");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupBankAccount", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -472,7 +472,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("GroupBankAccounts");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.House", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.House", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -500,7 +500,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Houses");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.HouseRental", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseRental", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -518,7 +518,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("HouseRentals");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Interior", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Interior", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -536,7 +536,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Interiors");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.BankAccountTransactionHistory", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.BankAccountTransactionHistory", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -570,7 +570,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("BankAccountTransactionLogs");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Death", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -610,7 +610,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("DeathLogs");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.News", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.News", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -632,7 +632,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("News");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedBlip", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedBlip", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -668,7 +668,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Blips");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedMarker", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedMarker", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -714,7 +714,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Markers");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedPed", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedPed", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -738,7 +738,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Peds");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedPickup", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedPickup", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -769,7 +769,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Pickups");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedTextLabel", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedTextLabel", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -806,7 +806,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("TextLabels");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.ServerVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.ServerVehicle", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -850,7 +850,7 @@ namespace ReallifeGamemode.Migrations
b.HasDiscriminator<string>("Discriminator").HasValue("ServerVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.TuningGarage", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.TuningGarage", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -866,7 +866,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("TuningGarages");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.User", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.User", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -948,7 +948,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("Users");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserBankAccount", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -972,7 +972,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("UserBankAccounts");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserItem", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserItem", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -992,7 +992,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("UserItems");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleItem", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -1012,7 +1012,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("VehicleItems");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleMod", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleMod", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -1031,7 +1031,7 @@ namespace ReallifeGamemode.Migrations
b.ToTable("VehicleMods");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Whitelist", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Whitelist", b =>
{
b.Property<int>("Id")
.ValueGeneratedOnAdd();
@@ -1043,9 +1043,9 @@ namespace ReallifeGamemode.Migrations
b.ToTable("WhitelistEntries");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionVehicle", b =>
{
b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.Property<int?>("FactionId");
@@ -1056,9 +1056,9 @@ namespace ReallifeGamemode.Migrations
b.HasDiscriminator().HasValue("FactionVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b =>
{
b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.Property<int?>("GroupId");
@@ -1067,25 +1067,25 @@ namespace ReallifeGamemode.Migrations
b.HasDiscriminator().HasValue("GroupVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.JobVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.JobVehicle", b =>
{
b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.Property<int>("JobId");
b.HasDiscriminator().HasValue("JobVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Saves.SavedVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Saves.SavedVehicle", b =>
{
b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.HasDiscriminator().HasValue("SavedVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.ShopVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.ShopVehicle", b =>
{
b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.Property<int>("BusinessId");
@@ -1096,9 +1096,9 @@ namespace ReallifeGamemode.Migrations
b.HasDiscriminator().HasValue("ShopVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserVehicle", b =>
{
b.HasBaseType("ReallifeGamemode.Server.Entities.ServerVehicle");
b.HasBaseType("ReallifeGamemode.Database.Entities.ServerVehicle");
b.Property<int>("UserId");
@@ -1109,195 +1109,195 @@ namespace ReallifeGamemode.Migrations
b.HasDiscriminator().HasValue("UserVehicle");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Ban", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Ban", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.BusRoutePoint", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.BusRoutePoint", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.BusRoute", "BusRoute")
b.HasOne("ReallifeGamemode.Database.Entities.BusRoute", "BusRoute")
.WithMany("RoutePoints")
.HasForeignKey("BusRouteId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Character", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Character", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.CharacterCloth", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.CharacterCloth", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Door", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Door", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.DutyCloth", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.DutyCloth", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionBankAccount", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionRank", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionRank", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionWeapon", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionWeapon", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupBankAccount", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group")
.WithMany()
.HasForeignKey("GroupId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.House", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.House", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "Owner")
b.HasOne("ReallifeGamemode.Database.Entities.User", "Owner")
.WithMany()
.HasForeignKey("OwnerId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.HouseRental", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.HouseRental", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.House", "House")
b.HasOne("ReallifeGamemode.Database.Entities.House", "House")
.WithMany()
.HasForeignKey("HouseId");
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.Logs.Death", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.Logs.Death", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "Killer")
b.HasOne("ReallifeGamemode.Database.Entities.User", "Killer")
.WithMany()
.HasForeignKey("KillerId");
b.HasOne("ReallifeGamemode.Server.Entities.User", "Victim")
b.HasOne("ReallifeGamemode.Database.Entities.User", "Victim")
.WithMany()
.HasForeignKey("VictimId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.News", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.News", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.User", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.User", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Ban", "Ban")
b.HasOne("ReallifeGamemode.Database.Entities.Ban", "Ban")
.WithMany()
.HasForeignKey("BanId");
b.HasOne("ReallifeGamemode.Server.Entities.Character", "Character")
b.HasOne("ReallifeGamemode.Database.Entities.Character", "Character")
.WithMany()
.HasForeignKey("CharacterId");
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId");
b.HasOne("ReallifeGamemode.Server.Entities.FactionRank", "FactionRank")
b.HasOne("ReallifeGamemode.Database.Entities.FactionRank", "FactionRank")
.WithMany()
.HasForeignKey("FactionRankId");
b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group")
.WithMany()
.HasForeignKey("GroupId");
b.HasOne("ReallifeGamemode.Server.Entities.House", "House")
b.HasOne("ReallifeGamemode.Database.Entities.House", "House")
.WithMany()
.HasForeignKey("HouseId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserBankAccount", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserBankAccount", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserItem", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserItem", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleItem", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleItem", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.ServerVehicle", "Vehicle")
b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle")
.WithMany()
.HasForeignKey("VehicleId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.VehicleMod", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.VehicleMod", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.ServerVehicle", "Vehicle")
b.HasOne("ReallifeGamemode.Database.Entities.ServerVehicle", "Vehicle")
.WithMany()
.HasForeignKey("ServerVehicleId")
.OnDelete(DeleteBehavior.Cascade);
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.FactionVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.FactionVehicle", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Faction", "Faction")
b.HasOne("ReallifeGamemode.Database.Entities.Faction", "Faction")
.WithMany()
.HasForeignKey("FactionId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.GroupVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.GroupVehicle", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.Group", "Group")
b.HasOne("ReallifeGamemode.Database.Entities.Group", "Group")
.WithMany()
.HasForeignKey("GroupId");
});
modelBuilder.Entity("ReallifeGamemode.Server.Entities.UserVehicle", b =>
modelBuilder.Entity("ReallifeGamemode.Database.Entities.UserVehicle", b =>
{
b.HasOne("ReallifeGamemode.Server.Entities.User", "User")
b.HasOne("ReallifeGamemode.Database.Entities.User", "User")
.WithMany()
.HasForeignKey("UserId")
.OnDelete(DeleteBehavior.Cascade);