fix medic revive task

This commit is contained in:
hydrant
2021-04-10 14:28:25 +02:00
parent d4228565f9
commit fa03a16f9a

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@@ -97,7 +97,7 @@ namespace ReallifeGamemode.Server.Events
user.Dead = true; user.Dead = true;
if (!player.HasData("reviveSperre") || !player.HasData("inGangWar") || player.GetData<bool>("SAdminduty") == true) if (!player.HasData("reviveSperre") && !player.HasData("inGangWar") && player.GetData<bool>("SAdminduty") == false)
{ {
//MEDIC AUFTRAG //MEDIC AUFTRAG
MedicTask reviveTask = new MedicTask() MedicTask reviveTask = new MedicTask()