fix medic revive task

This commit is contained in:
hydrant
2021-04-10 14:28:25 +02:00
parent d4228565f9
commit fa03a16f9a

View File

@@ -97,7 +97,7 @@ namespace ReallifeGamemode.Server.Events
user.Dead = true;
if (!player.HasData("reviveSperre") || !player.HasData("inGangWar") || player.GetData<bool>("SAdminduty") == true)
if (!player.HasData("reviveSperre") && !player.HasData("inGangWar") && player.GetData<bool>("SAdminduty") == false)
{
//MEDIC AUFTRAG
MedicTask reviveTask = new MedicTask()