Changes on Game.gd

This commit is contained in:
2022-12-10 03:31:43 +01:00
parent fce9eff26e
commit 08de745774
3 changed files with 28 additions and 5 deletions

View File

@@ -42,7 +42,7 @@ skeleton = NodePath("../..")
curve = SubResource("Curve3D_ycdkn")
[node name="PathFollow3D" type="PathFollow3D" parent="Player2Path"]
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, -16)
transform = Transform3D(-4.37114e-08, 0, 1, 0, 1, 0, -1, 0, -4.37114e-08, 0, 0, -16)
[node name="root" type="Node3D" parent="Player2Path/PathFollow3D"]
transform = Transform3D(-0.0154456, -6.75146e-10, -0.999881, -5.21344e-12, 1, -6.75146e-10, 0.999881, -5.21341e-12, -0.0154456, 0, 0, 0)

View File

@@ -41,3 +41,11 @@ _global_script_class_icons={
config/name="Semester Game Jam 2022"
config/features=PackedStringArray("4.0", "Forward Plus")
config/icon="res://icon.svg"
[input]
test={
"deadzone": 0.5,
"events": [Object(InputEventKey,"resource_local_to_scene":false,"resource_name":"","device":0,"window_id":0,"alt_pressed":false,"shift_pressed":false,"ctrl_pressed":false,"meta_pressed":false,"pressed":false,"keycode":0,"physical_keycode":70,"unicode":0,"echo":false,"script":null)
]
}

View File

@@ -5,23 +5,38 @@ signal ammo_pickup
signal shoot
var t = 0.0
var CAN_ENGAGE = true
@onready var tween = create_tween() as Tween
@onready var p1 = $Player1Path/PathFollow3D
@onready var p2 = $Player2Path/PathFollow3D
var speed_p1 = 10
var speed_p2 = 10
func _ready():
start_tween()
func start_tween():
tween.stop()
tween = create_tween()
tween.set_parallel()
tween.set_trans(Tween.TRANS_LINEAR)
tween.set_parallel(true)
tween.tween_property(p1, "progress_ratio", 1, 5)
tween.tween_property(p2, "progress_ratio", -1, 5)
tween.tween_property(p1, "progress_ratio", 1, speed_p1)
tween.tween_property(p2, "progress_ratio", -1, speed_p2)
func _process(delta):
if round(p1.position.distance_to(p2.position)) == 9:
if Input.is_action_pressed("test"):
speed_p1 = 5
start_tween()
if round(p1.position.distance_to(p2.position)) == 9 && CAN_ENGAGE:
CAN_ENGAGE = false
emit_signal("shoot")
create_tween().tween_callback(func(): CAN_ENGAGE = true).set_delay(2)